The myth of the big
July 27, 2000: The myth of the big screen up on uidesign makes some good points about the various ways people need to interact with information applicances. On the other hand, there are lots of applications being shoe-horned into WML for cell phones that make more sense on a screen than as a voice application. I've said before that voice makes a lot of sense for mobile applications, but there are also lots of mobile circumstances where discretion makes sense. Not to mention trying to use a voice interface in a noisy place. In other words, I don't think the truism that different applications require different interfaces invalidates the contention that cell phone screens are too small for the apps that make sense on PDA-sized screens. (most-recently via brig)